Precise Drawing and Modelmaking
During my second year at university, I completed a course that equipped me with industry-standard skills in precise modeling, isometric drawing, and perspective drawing. These skills have become integral to my design practice and continue to influence my work.
The projects displayed on the right were developed in response to a brief that tasked us with creating a socially active, tile-able product prototype. I chose to design a skatepark, focusing on the development of positive recreational facilities for children in urban communities.